kicad/include/properties/pg_properties.h

216 lines
6.8 KiB
C++

/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2020 CERN
* Copyright (C) 2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PG_PROPERTIES_H
#define PG_PROPERTIES_H
#include <wx/propgrid/propgrid.h>
#include <wx/propgrid/property.h>
#include <wx/propgrid/props.h>
#include <wx/propgrid/advprops.h>
#include <common.h>
#include <gal/color4d.h>
#include <origin_transforms.h>
class PROPERTY_BASE;
class REGEX_VALIDATOR;
class EDA_DRAW_FRAME;
wxPGProperty* PGPropertyFactory( const PROPERTY_BASE* aProperty, EDA_DRAW_FRAME* aFrame );
///< Customized abstract wxPGProperty class to handle coordinate/size units
class PGPROPERTY_DISTANCE
{
public:
PGPROPERTY_DISTANCE( const wxString& aRegEx,
ORIGIN_TRANSFORMS::COORD_TYPES_T aCoordType = ORIGIN_TRANSFORMS::NOT_A_COORD );
virtual ~PGPROPERTY_DISTANCE() = 0;
void SetCoordType( ORIGIN_TRANSFORMS::COORD_TYPES_T aType ) { m_coordType = aType; }
ORIGIN_TRANSFORMS::COORD_TYPES_T CoordType() const { return m_coordType; }
protected:
bool StringToDistance( wxVariant& aVariant, const wxString& aText, int aArgFlags = 0 ) const;
wxString DistanceToString( wxVariant& aVariant, int aArgFlags = 0 ) const;
std::unique_ptr<REGEX_VALIDATOR> m_regExValidator;
ORIGIN_TRANSFORMS::COORD_TYPES_T m_coordType;
};
class PGPROPERTY_SIZE : public wxUIntProperty, public PGPROPERTY_DISTANCE
{
public:
PGPROPERTY_SIZE( const wxString& aLabel = wxPG_LABEL, const wxString& aName = wxPG_LABEL,
long aValue = 0 );
bool StringToValue( wxVariant& aVariant, const wxString& aText,
int aArgFlags = 0 ) const override
{
return StringToDistance( aVariant, aText, aArgFlags );
}
wxString ValueToString( wxVariant& aVariant, int aArgFlags = 0 ) const override
{
return DistanceToString( aVariant, aArgFlags );
}
wxValidator* DoGetValidator() const override;
};
class PGPROPERTY_COORD : public wxIntProperty, public PGPROPERTY_DISTANCE
{
public:
PGPROPERTY_COORD( const wxString& aLabel = wxPG_LABEL, const wxString& aName = wxPG_LABEL,
long aValue = 0,
ORIGIN_TRANSFORMS::COORD_TYPES_T aCoordType = ORIGIN_TRANSFORMS::NOT_A_COORD );
bool StringToValue( wxVariant& aVariant, const wxString& aText,
int aArgFlags = 0 ) const override
{
return StringToDistance( aVariant, aText, aArgFlags );
}
wxString ValueToString( wxVariant& aVariant, int aArgFlags = 0 ) const override
{
return DistanceToString( aVariant, aArgFlags );
}
wxValidator* DoGetValidator() const override;
};
///< Customized wxPGProperty class to handle angles
class PGPROPERTY_ANGLE : public wxFloatProperty
{
public:
PGPROPERTY_ANGLE( const wxString& aLabel = wxPG_LABEL, const wxString& aName = wxPG_LABEL,
double aValue = 0 )
: wxFloatProperty( aLabel, aName, aValue ), m_scale( 1.0 )
{
}
bool StringToValue( wxVariant& aVariant, const wxString& aText,
int aArgFlags = 0 ) const override;
wxString ValueToString( wxVariant& aVariant, int aArgFlags = 0 ) const override;
void SetScale( double aScale )
{
m_scale = aScale;
}
wxValidator* DoGetValidator() const override;
///< Do not perform PG validation; the UX is not what we want.
bool ValidateValue( wxVariant&, wxPGValidationInfo& ) const override { return true; }
protected:
///< Scale factor to convert between raw and displayed value
double m_scale;
};
///< A wxEnumProperty that displays a color next to the enum value
class PGPROPERTY_COLORENUM : public wxEnumProperty
{
public:
PGPROPERTY_COLORENUM( const wxString& aLabel, const wxString& aName, wxPGChoices* aChoices,
int aValue = 0 ) :
wxEnumProperty( aLabel, aName, *aChoices, aValue ),
m_colorFunc( []( int aDummy ) { return wxNullColour; } )
{
SetFlag( wxPG_PROP_CUSTOMIMAGE );
}
wxSize OnMeasureImage( int aItem = -1 ) const override;
void OnCustomPaint( wxDC& aDC, const wxRect& aRect, wxPGPaintData& aPaintData ) override;
void SetColorFunc( std::function<wxColour( int aValue )> aFunc )
{
m_colorFunc = aFunc;
}
wxColour GetColor( int aValue )
{
return m_colorFunc( aValue );
}
protected:
std::function<wxColour( int aValue )> m_colorFunc;
};
class PGPROPERTY_STRING : public wxStringProperty
{
public:
PGPROPERTY_STRING( const wxString& aLabel = wxPG_LABEL, const wxString& aName = wxPG_LABEL,
const wxString& aValue = wxEmptyString ) :
wxStringProperty( aLabel, aName, aValue )
{}
virtual ~PGPROPERTY_STRING() = default;
wxString ValueToString( wxVariant& aValue, int aFlags = 0 ) const override;
bool StringToValue( wxVariant& aVariant, const wxString& aString,
int aFlags = 0 ) const override;
};
class PGPROPERTY_BOOL : public wxBoolProperty
{
public:
PGPROPERTY_BOOL( const wxString& aLabel = wxPG_LABEL, const wxString& aName = wxPG_LABEL,
bool aValue = false );
virtual ~PGPROPERTY_BOOL() = default;
const wxPGEditor* DoGetEditorClass() const override;
};
class PGPROPERTY_COLOR4D : public wxStringProperty
{
public:
PGPROPERTY_COLOR4D( const wxString& aLabel = wxPG_LABEL, const wxString& aName = wxPG_LABEL,
KIGFX::COLOR4D aValue = KIGFX::COLOR4D::UNSPECIFIED,
KIGFX::COLOR4D aBackground = KIGFX::COLOR4D::UNSPECIFIED );
virtual ~PGPROPERTY_COLOR4D() = default;
wxString ValueToString( wxVariant& aValue, int aFlags = 0 ) const override;
bool StringToValue( wxVariant &aVariant, const wxString &aText,
int aFlags = 0 ) const override;
void SetBackgroundColor( const KIGFX::COLOR4D& aColor ) { m_backgroundColor = aColor; }
const KIGFX::COLOR4D& GetBackgroundColor() const { return m_backgroundColor; }
private:
/// Used for rendering colors with opacity
KIGFX::COLOR4D m_backgroundColor;
};
#endif /* PG_PROPERTIES_H */