kicad/gerbview/gbr_layer_box_selector.h

60 lines
2.2 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012-2014 Jean-Pierre Charras jp.charras at wanadoo.fr
* Copyright (C) 1992-2014 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef GBR_LAYER_BOX_SELECTOR_H
#define GBR_LAYER_BOX_SELECTOR_H 1
#include <widgets/layer_box_selector.h>
// class to display a layer list in GerbView.
class GBR_LAYER_BOX_SELECTOR : public LAYER_BOX_SELECTOR
{
public:
GBR_LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL ) :
LAYER_BOX_SELECTOR( parent, id, pos, size, n, choices )
{
m_layerhotkeys = false;
}
// Reload the Layers names and bitmaps
// Virtual function
void Resync() override;
// Returns a color index from the layer id
// Virtual function
COLOR4D GetLayerColor( int aLayer ) const override;
// Returns true if the layer id is enabled (i.e. is it should be displayed)
// Virtual function
bool IsLayerEnabled( int aLayer ) const override { return true; }
// Returns the name of the layer id
wxString GetLayerName( int aLayer ) const override;
};
#endif //GBR_LAYER_BOX_SELECTOR_H