/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2019-2020 Reece R. Pollack * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef PCB_ORIGIN_TRANSFORM_H_ #define PCB_ORIGIN_TRANSFORM_H_ #include class PCB_BASE_FRAME; class PCB_ORIGIN_TRANSFORMS : public ORIGIN_TRANSFORMS { public: PCB_ORIGIN_TRANSFORMS( PCB_BASE_FRAME& aPcbBaseFrame ); virtual ~PCB_ORIGIN_TRANSFORMS() override; using ORIGIN_TRANSFORMS::ToDisplay; virtual long long int ToDisplay( long long int aValue, COORD_TYPES_T aCoordType ) const override; virtual double ToDisplay( double aValue, COORD_TYPES_T aCoordType ) const override; using ORIGIN_TRANSFORMS::FromDisplay; virtual long long int FromDisplay( long long int aValue, COORD_TYPES_T aCoordType ) const override; virtual double FromDisplay( double aValue, COORD_TYPES_T aCoordType ) const override; /** * Transform a 2-D coordinate point referenced to the internal origin * to the equivalent point referenced to the user-selected display origin. * * @param aValue a point referenced to the internal origin * @returns the point re-referenced to the user-selected display origin */ /** * Transform a 2-D coordinate point referenced to the user-selected * display origin to the equivalent point referenced to the internal origin. * * @param aValue a point referenced to the user-selected display origin * @returns the point re-referenced to the internal origin */ /** * Transform a relative 2-D coordinate delta referenced to the user-selected * display origin to the equivalent delta referenced to the internal origin. * * This is initially intended to handle axis inversion of a delta between * two display points, but could be extended to handle other transforms. * * @param aValue a delta referenced to the internal origin * @returns the delta re-referenced to the user-selected display origin */ /** * Transform a relative 2-D coordinate delta referenced to the user-selected * display origin to the equivalent delta referenced to the internal origin. * * This is initially intended to handle axis inversion of a delta between * two display points, but could be extended to handle other transforms. * * @param aValue a delta referenced to the user-selected display origin * @returns the delta re-referenced to the internal origin */ // =============== Single-axis Relative Transforms =============== template T ToDisplayRelX( T aInternalValue ) const { return ORIGIN_TRANSFORMS::ToDisplayRel( aInternalValue, invertXAxis() ); } template T ToDisplayRelY( T aInternalValue ) const { return ORIGIN_TRANSFORMS::ToDisplayRel( aInternalValue, invertYAxis() ); } template T FromDisplayRelX( T aDisplayValue ) const { return ORIGIN_TRANSFORMS::FromDisplayRel( aDisplayValue, invertXAxis() ); } template T FromDisplayRelY( T aDisplayValue ) const { return ORIGIN_TRANSFORMS::FromDisplayRel( aDisplayValue, invertYAxis() ); } // =============== Single-axis Absolute Transforms =============== template T ToDisplayAbsX( T aInternalValue ) const { return ORIGIN_TRANSFORMS::ToDisplayAbs( aInternalValue, getUserXOrigin(), invertXAxis() ); } template T ToDisplayAbsY( T aInternalValue ) const { return ORIGIN_TRANSFORMS::ToDisplayAbs( aInternalValue, getUserYOrigin(), invertYAxis() ); } template T FromDisplayAbsX( T aDisplayValue ) const { return ORIGIN_TRANSFORMS::FromDisplayAbs( aDisplayValue, getUserXOrigin(), invertXAxis() ); } template T FromDisplayAbsY( T aDisplayValue ) const { return ORIGIN_TRANSFORMS::FromDisplayAbs( aDisplayValue, getUserYOrigin(), invertYAxis() ); } // =============== Two-axis Transforms =============== template T ToDisplayAbs( T aInternalValue ) const { T displayValue; displayValue.x = ToDisplayAbsX( aInternalValue.x ); displayValue.y = ToDisplayAbsY( aInternalValue.y ); return displayValue; } template T FromDisplayAbs( T aDisplayValue ) const { T internalValue; internalValue.x = FromDisplayAbsX( aDisplayValue.x ); internalValue.y = FromDisplayAbsY( aDisplayValue.y ); return internalValue; } template T ToDisplayRel( T aInternalValue ) const { T displayValue; displayValue.x = ToDisplayRelX( aInternalValue.x ); displayValue.y = ToDisplayRelY( aInternalValue.y ); return displayValue; } template T FromDisplayRel( T aDisplayValue ) const { T internalValue; internalValue.x = FromDisplayRelX( aDisplayValue.x ); internalValue.y = FromDisplayRelY( aDisplayValue.y ); return internalValue; } protected: int getUserXOrigin() const; int getUserYOrigin() const; bool invertXAxis() const; bool invertYAxis() const; protected: const PCB_BASE_FRAME& m_pcbBaseFrame; }; #endif // PCB_ORIGIN_TRANSFORMS_H_