/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 Jon Evans * Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef FOOTPRINT_EDITOR_SETTINGS_H_ #define FOOTPRINT_EDITOR_SETTINGS_H_ #include #include #include #include class FOOTPRINT_EDITOR_SETTINGS : public APP_SETTINGS_BASE { public: struct AUI_PANELS { int appearance_panel_tab; int right_panel_width; bool show_layer_manager; bool show_properties; int properties_panel_width; float properties_splitter_proportion; }; struct USER_GRID { double size_x; double size_y; int units; }; FOOTPRINT_EDITOR_SETTINGS(); virtual ~FOOTPRINT_EDITOR_SETTINGS() {} virtual bool MigrateFromLegacy( wxConfigBase* aLegacyConfig ) override; /// Only some of these settings are actually used for footprint editing // TODO: factor out the relevant stuff so the whole BDS doesn't have to be here BOARD_DESIGN_SETTINGS m_DesignSettings; // Only the magneticPads element is used MAGNETIC_SETTINGS m_MagneticItems; PCB_DISPLAY_OPTIONS m_Display; AUI_PANELS m_AuiPanels; int m_LibrarySortMode; USER_GRID m_UserGrid; bool m_PolarCoords; EDA_ANGLE m_RotationAngle; bool m_Use45Limit; ARC_EDIT_MODE m_ArcEditMode; int m_LibWidth; wxString m_LastExportPath; wxString m_FootprintTextShownColumns; SELECTION_FILTER_OPTIONS m_SelectionFilter; std::vector m_LayerPresets; wxString m_ActiveLayerPreset; protected: virtual std::string getLegacyFrameName() const override { return "ModEditFrame"; } private: bool migrateSchema0to1(); }; #endif